Campaign |
---|
EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Only the toughest of armorers are worthy of greatest armors, that are forged in burning pits of daemonic homeworld. It is said, that if they were commanded to, they could easily withstand the avalanche without stepping back.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Advances from: | Doom Guard |
---|---|
Advances to: | |
Cost: | 80 |
HP: | 63 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Chaos Elite Armorer |
Abilities: | steadfast |
sword blade | 11 - 3 melee | ||
shield impact | 16 - 1 melee | slows |
Resistances: | |
---|---|
blade | 30% |
pierce | 30% |
impact | 20% |
fire | 10% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 2 | 40% |
Cave Wall | 100 | 20% |
Chasm | 100 | 20% |
Deep Water | 100 | 10% |
Forest | 2 | 40% |
Grassland | 1 | 30% |
Hills | 3 | 40% |
Mountains | 100 | 20% |
Mushroom Grove | 2 | 40% |
Sand | 2 | 20% |
Shallow Water | 4 | 10% |
Snow | 4 | 20% |
Swamp | 4 | 10% |
Village | 1 | 40% |