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Hell Guardian

(image)

Only the toughest of armorers are worthy of greatest armors, that are forged in burning pits of daemonic homeworld. It is said, that if they were commanded to, they could easily withstand the avalanche without stepping back.

Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.

Advances from: Doom Guard
Advances to:
Cost: 80
HP: 63
Movement: 4
XP: 150
Level: 3
Alignment: chaotic
IDChaos Elite Armorer
Abilities: steadfast
(image)sword
blade
11 - 3
melee
(image)shield
impact
16 - 1
melee
slows
Resistances:
blade30%
pierce30%
impact20%
fire10%
cold0%
arcane20%
TerrainMovement CostDefence
Cave240%
Cave Wall10020%
Chasm10020%
Deep Water10010%
Forest240%
Grassland130%
Hills340%
Mountains10020%
Mushroom Grove240%
Sand220%
Shallow Water410%
Snow420%
Swamp410%
Village140%